Eric Schonfeld of TechCrunch poses the question as to whether Google Trend result will be a good predictor of the 2008 presidential election. He points to past statistics that show a relative symmetry between searches for Barack Obama and Hillary Clinton and the results for the Democratic primary.null

Blue = Barack Obama Red = John McCain

I think you can take all this with a grain of salt. Sure, there will be some relevance, but there are too many other factors involved that could skew the results. There are also a bunch of unrelated factors that can’t be prescribed to online search.

The electoral college is the deciding factor in elections and while you can break down searched by state, each state will have its own factors relating to voters and internet usage. And voters will vary as to how they get their political information. Evangelical voters will differ from young urban single people who will differ from Latinos who will differ from suburban housewives.

How thiis wold be helpful is to also measure terms such as health care, immigration, tax policy, and Iraq…and match them with each candidate. Better yet, match them by candidate and state. You’ll start to see what issues are important where.

Candidates then should create issue focused minisites that can directly address a candidates interests.

Hopefully, campaign advisors will look to do this as opposed to primarily run on slogans and attack ads that teach us very little.

Mark Simon, VP, Industry Relations for Did-it.com, has some strong advice (and opinions) for CMOs when it comes to new media marketing. In an AdAge article, Ditch the Lunatic Web Content Crazes, he lays out 10 strategies/trends/fads that he thinks are useless and should be avoided.

Read more…

The fine line between people getting out there and exploring the world and just settling for experiencing it on the internet is getting pretty thin. It’s not that I am knocking the internet for providing us with this opportunity (I am very grateful to be able to watch someone surf a 60 foot wave or base jump off a building at the click of a button), but I do feel that as a human race we are loosing our need to “get out” and explore. As a 22 year old recent graduate I can say that a lot of my friends are falling victim to this trend. It is almost as if visiting a site that can tell you all about Mt. Washington is becoming equivalent to climbing it yourself. I find myself frequently in bar conversations with people who claim to know exactly what a certain culture is all about when they have never experienced it.

It makes me wonder if technology will completed consume the human urge for adventure…………

I have already written that Online Communities are Real Communities of Real People. I also believe that the love we develop for people in our second life is as true as the love we feel for the people in our first.

“Nearly 40% of men and 53% of women who play online games said their virtual friends were equal to or better than their real-life friends, according to a survey of 30,000 gamers conducted by Nick Yee, a recent Ph.D. graduate from Stanford University. More than a quarter of gamers said the emotional highlight of the past week occurred in a computer world, according to the survey, which was published in 2006 by Massachusetts Institute of Technology Press’s journal Presence.” Via the Wall Street Journal

To be honest, we’re all searching for birds of a feather and it is surely easier to find people “like me” online in a pool of tens-of-millions rather than your town. We also want love, respect, appreciation, and adoration instead of simply acting out of obligation. We’re sick and tired of living shotgun lives. If a life offers real love and real respect, can it really be only virtual?

Read more…

So, when organized crime, gambling, and prostitution are removed from Second Life, will there be anything left? Patry’s over, Second Lifers. Wilderness turns into cul-de-sac muy rapido these days. No more wild west Second Life any more. Know when to walk away and know when to run.

“Gambling, along with virtual sex, has been one of the popular pastimes in the virtual world. British Second Life user Anthony Smith told Information Week, a technology trade magazine, that he spent 1 million “Linden dollars” — about $3,800 in real currency — building his virtual casino.” Via the Washington Post.

I guess if you want to get your freak on, you still must crowd into the cabin of a jet and head out to sin city, Las Vegas, to get your freak on. Sorry, Second Lifers.