We new marketing wonks need to get nerdier. I am pretty geeky and spend most of my times doing web 2.0 and technology consulting to Fortune 500 companies, so I really come from someplace outside the School of Communications. Here’s an important new term, if you’re not yet familiar:
“SOA is an architectural style whose goal is to achieve loose coupling among interacting software agents. A service is a unit of work done by a service provider to achieve desired end results for a service consumer. Both provider and consumer are roles played by software agents on behalf of their owners.” Via Web Services at XML.COM
Here’s some more great info from Web Services at XML.COM
This sounds a bit too abstract, but SOA is actually everywhere. Let’s look at an example of SOA which is likely to be found in your living room. Take a CD for instance. If you want to play it, you put your CD into a CD player and the player plays it for you. The CD player offers a CD playing service. Which is nice because you can replace one CD player with another. You can play the same CD on a portable player or on your expensive stereo. They both offer the same CD playing service, but the quality of service is different.
The idea of SOA departs significantly from that of object oriented programming, which strongly suggests that you should bind data and its processing together. So, in object oriented programming style, every CD would come with its own player and they are not supposed to be separated. This sounds odd, but it’s the way we have built many software systems.
The results of a service are usually the change of state for the consumer but can also be a change of state for the provider or for both. After listening to the music played by your CD player, your mood has changed, say, from “depressed” to “happy”. If you want an example that involves the change of states for both, dining out in a restaurant is a good one.
The reason that we want someone else to do the work for us is that they are experts. Consuming a service is usually cheaper and more effective than doing the work ourselves. Most of us are smart enough to realize that we are not smart enough to be expert in everything. The same rule applies to building software systems. We call it “separation of concerns”, and it is regarded as a principle of software engineering.




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